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WireFusion
4.1 Updates
Download
4.1.20 (4.5 Mb) >>>
NOTE:
This update requires that you
have WireFusion 4.1.0 or higher.
4.1.20
Updates:
- Bug
fix: The debugger sometimes
crashed WireFusion
- Bug
fix: The Avatar height
inports in 3D Scene did not
work.
- Bug
fix: Using the 3D Scene
hotkey for navigation mode
"Normal" did not work.
- Bug
fix: VRML files with a
file name less than 3 characters
long could not be loaded.
Previous updates
are also included with this
update.
Previous updates:
4.1.19
Updates:
- Bug
fix: Some configurations
on the 3D mouse navigation
did not work. In particular
when having zoom, pan and
rotate using only one mouse
button but with different
key combinations.
- Bug
fix: 3D Scene objects
dynamically loaded and added
through the 3D API did not
cast a shadow.
- Improvement:
3D Scene objects dynamically
loaded through the 3D API
can now be placed in sub-folders
under the presentation folder.
- Improvement:
The IndexedLineSet node used
to display lines is now supported.
4.1.18
Updates:
- Bug
fix: The repeat function
in the Button object did not
work with some Java versions
on OS X.
- Improvement:
On computers with slow graphics
cards, occasional frames in
WireFusion presentations looked
"sliced". This performance
problem has now been solved.
4.1.17
Updates:
- Bug
fix: Presentations were
incompatible with Java 1.1
in WireFusion 4.1.15 and 4.1.16
4.1.16
Updates:
- Improvement:
Memory used by Image and Scene
objects is released when they
are deactivated
- Bug
fix: A bug in the Dummy
object could cause strange
behaviour of values of events
of other objects to be altered
4.1.15
Updates:
- Bug
fix: Objects could not
be stamped correctly when
they were inside a non active
Scene
- Bug
fix: Anti-aliasing did
not work in Text Window on
OS X
- New
feature: Enable/Disable
in-ports have been added to
the Dummy object
- New
feature: Slider can now
have a "Min value" larger
than its "Max value" (reversed
scale)
- Improvement:
Maximum number of wires connected
to/from an object was increased
from 200 to 500
4.1.14
Updates:
- Bug
fix: Texture images containing
space were not displayed in
3D models
- Bug
fix: The status text of
anchor nodes were not correctly
displayed
- Bug
fix: Some widgets would
not return to their correct
state when re-enabled
- New
feature: Two new in-ports
added to Slider, "Set Min
Value" and "Set Max Value"
- New
feature: Text Window now
supports Anti-Aliasing (Java
2 only, will not be displayed
with Anti-Aliasing if Java
1.1)
- New
feature: When publishing
with "Download Java Plug-in
if Java is missing" selected,
an adaption to the new Internet
Explorer work-around for Eolas
patent will be included
4.1.13
Updates:
- Bug
fix: More than one Scene
could not be used inside a
single Scene
- Bug
fix: If a Wire was disabled,
and the project was saved
and later loaded, the Wire
was enabled
- Bug
fix: The Texture Array
object could in some cases
not be created
- New
feature: You can now
create menu structures for
ports in the Java object (see
the Java reference manual)
4.1.12
Updates:
- Bug
fix: A memory leak could
appear when the 3D API method
WF3DScene.replaceScene() was
used
- Bug
fix: TouchSensors on 3D
Objects where the texture
was replaced using either
a Texture or a Texture Array
object did not display the
TouchSensor cursor
- New
feature: Default WireFusion
3D format extension was changed
to ".w3f"
4.1.11
Updates:
- Bug
fix: There was a memory
leak in WireFusion 4.1.10,
preventing memory used by
presentations to be released
when presentaions were exited
4.1.10
Updates:
- Bug
fix: Presentations published
with WireFusion 4.1.9 were
not Java 1.1 compatible
- New
feature: It is now possible
to create out-port events
directly in the init and ap
methods in the Java object
4.1.9
Updates:
- New
feature: Sliders can
now be resized. You no longer
need to change slider image
just to changed its length
- Bug
fix: The "Set Property"
in-port in the Screenshot
object, introduced in the
previous update, was not visible
4.1.8
Updates:
- New
feature: In the Screenhot
object, you can now set properties
by sending a property in the
format key=value to the Set
Property in-port. IMPORTANT:
You must update your Screenshot
server software.
- New
feature: Slider now supports
Tick Spacing
- New
feature: You can now control
if Color Array should push
its first color at presentation
startup
4.1.7
Updates:
- Bug
fix: The performance of
animated 3D presentations
decreased over time (noticeable
after 5-10 minutes).
- Bug
fix: File dialogs did
not work under OSX 10.4.
4.1.6
Updates:
- Bug
fix: The order in which
events were fired from an
out-port was not preserved
when the object was moved
to a new folder.
- Bug
fix: When the Flash object
was used in a presentation,
the memory used by the presentation
could not be released until
the browser was closed.
4.1.5
Updates:
- Bug
fix: A bug in the presentation
player caused very slow loading
of presentations.
4.1.4
Updates:
- Bug
fix: The Screenshot Object
did not always upload the
complete screenshot. (Feature
not available in Standard
Edition)
- Bug
fix: Naming three or more
nodes with the same name in
a VRML file caused some of
the objects to be removed.
- Improvement:
The Scene object now uses
50% less memory and uses less
CPU when stamp is not used
by objects on its stage (creating
static background graphics
using stamp still gives superior
performance though, compared
to using activated target
areas)
- New
feature: A JSP version
of the Screenshot uploading
server has been added to \resources\jsp\ScreenshotServerExample.
(Feature
not available in Standard
Edition)
4.1.3
Updates:
- Bug
fix: Fixed memory problem
in 3D Object introduced in
WireFusion 4.1.2. Also improved
memory handling of GIF and
PNG images.
- Improvement:
Parsing of VRML files containing
duplicate node names now works.
- Bug
fix: The X3D parser did
not work due to a problem
accessing a library file.
4.1.2
Updates:
- New
feature: Old *.wf.wrl
files can now be loaded and
also converted in the 3D Scene
dialog using the Batch Convert
button. (conversion
not available in Standard
and Professional edition)
- Bug
fix: Projects containing
3D Scene objects created with
version 3.2 were not correctly
loaded.
- Bug
fix: In the 3D Scene object
(3D World mode), the fields
Avatar Height and Camera Animation
Speed could not accept fractional
values.
- Bug
fix: VRML files containing
PROTO nodes were unable to
load.
- Bug
fix: X3D files beginning
with a <Meta> tag were
not correctly loaded.
- Bug
fix: Edge anti-aliasing
on 3D objects with color vertices
was incorrectly rendered.
- Bug
fix: The Educational edition
was not enabled to access
3D scenes through the Java
object (3D API).
- Bug
fix: A 3D scene with a
reference to an image that
did not exist caused a crash
with Java 1.5.
- Bug
fix: Panning of Script
Area canceled connection mode.
- Bug
fix: When Script Area
panning had been used, the
connection cursor would not
show.
- Bug
fix: When exporting a
library as freeware, you had
to enter a secret key.
4.1.1
Updates:
- Bug
fix: Transparency mode
in the Flash object did not
work.
- Bug
fix: Highlighting of objects
and wires could get stuck.
- Bug
fix: The ColorArray object
could not be configured.
- Bug
fix: The new feature with
capapility to use object opacity
together with transparent
textures caused problem when
object opacity was set to
100.
- Bug
fix: The 3D Scene Replace
dialog did not show the correct
file extensions.
- Bug
fix: Renderer settings
per object was resetet.
WireFusion
4.0 Updates
Download
4.0.10 (2.2 Mb) >>>
4.0.10
Updates:
- Bug
fix: The Java object could
not be dragged in.
Previous updates are also included
with this update.
Previous updates:
4.0.9
Updates:
- Bug
fix: The replace function
in the 3D Scene dialog failed
to remove all old ports, which
caused port problems.
- Bug
fix: When setting a new
Camera on a 3D Scene the navigation
friction motion was not stopped.
- Bug
fix: The tooltip text
could not be changed once
the tooltip was shown.
- Bug
fix: The "Bring to Front"
in-port caused target areas
to be shown above tooltips.
- New
feature: Java class libraries
and resource files can now
be added to the Java object
and accessed from the Java
code. (Feature not available
in Standard Edition)
- New
feature: The Screenshot
object now saves images in
the JPEG format if using Java
2, otherwise BMP. (Feature
not available in Standard
Edition)
- New
feature: Infinite loops
caused by circular connections
between objects are now detected
and no longer crashes WireFusion.
4.0.8
Updates:
- Bug
fix: Some object dialogs
did not close correctly when
using the (x) button, instead
of the "Cancel" button.
- Bug
fix: Mouse interactivity
with 3D scenes did not work
in published full screen and
resized applications.
- Bug
fix: Some 3D objects were
not correctly replaced when
using the Replace function.
- Bug
fix: Using the Replace
function in the 3D Scene dialog
with .wf.wrl-files removed
the shadow rendering settings.
- Bug
fix: Deleting the default
camera caused the 3DScene
dialog to crash when reopening
the dialog.
- Bug
fix: Avatar Height, Radius,
Step Height fields were reset
to 0 when the 3D dialog was
opened.
- Bug
fix: Added a fix to the
problem that Lightwave specifies
avatarSize incorrectly in
a exported VRML file.
- Bug
fix: Added a fix to the
problem that Maya specifies
images with absolute paths.
- Bug
fix: Fixed problems with
3D scene ports for Cameras
and TouchSensors.
- Bug
fix: Unchecking "Use existing
normals" and re-selecting
the 3D object showed the crease
angle slider as disabled.
- Bug
fix: Some VRML files containing
nodes of type IndexedLineSet
caused the dialog to freeze.
- Bug
fix: The "Open Folder"
option when publishing presentations
in Windows did not work if
presentations were published
to folders containing spaces.
- New
feature: A check system
was added to prevent corruption
of 3D files when using the
Replace function.
- New
feature: The ',' (comma)
character is now supported
by number input fields in
countries where ',' is used
as decimal separator instead
of '.' (dot).
4.0.7
Updates:
- Bug
fix: The GIF Animation
object was not Java 1.1 compatible.
- Bug
fix: The presentation
loading progress bar could
make a slight jump backwards
occasionally.
- Bug
fix: Alpha channel images
for textures in the 3D Scene
object were not saved and
published with the project.
- Bug
fix: Real-time shadows
was not visible for streamed
3D models.
- Bug
fix: Some VRML files with
animations (e.g. exported
from Maya) caused a loading
error.
- Bug
fix: VRML models specified
with colorPerVertex set to
FALSE and containing a colorIndex
caused an error.
- Bug
fix: VRML files with shapes
specified under the Collision
node accidentally removed
the shapes.
- Bug
fix: Collision settings
in 3D Worlds were not preserved
when choosing "Keep old
Object settings".
- Bug
fix: The method names
in WFComponentManager did
not match the names specified
in the documentation. (Feature
not available in the Standard
and Professional editions)
- Bug
fix: Checkbox and Radiobutton
were not totally Java 1.1
compatible.
- Bug
fix: Library Favorite
icons could occasionally be
included in published presentations.
- New
feature: A new in-port,
Load Parameter File, has been
added to the System Object.
- New
feature: Support for VRML
node PointSet.
- New
feature: The Text Window
object can now display texts
specified by system parameters.
(Feature not available in
Standard Edition)
- New
feature: Frames per second
(fps) is now displayed in
the applet window instead
of the status window.
4.0.6
Updates:
- Bug
fix: The 3D Navigation
Renderer did not return to
the default renderer when
Anti-Aliasing was set to On.
- Bug
fix: The 3D Animation
tree wasn't working correctly.
- Bug
fix: Animation between
3D cameras, where the cameras
had different field of views
(FOV), had a jerk at startup.
- Bug
fix: In the 3D Scene object,
touchsensors generated Enter
events when the mouse cursor
was moved over a touchsensor.
This could cause problems,
for example with tooltips.
- Bug
fix: Published applets
using the Missing Java script
did not work in the Opera
web browser.
- General:
The preview shortcut F9 has
been changed to F7 instead.
Up
4.0.5
Updates:
- Bug
fix: Low accuracy in the
Z-buffer caused artifacts
on small 3D models.
- Bug
fix: A permanent alpha
channel was added to 3D objects
when applying transparent
GIF images as textures.
- Bug
fix: After the 4.0.4 update
some 3D models did not display
their textures when published.
- Bug
fix: The GIF Animation
object did not always update
when the in-port Goto Frame
was triggered.
Up
4.0.4
Updates:
- Bug
fix: 3D applets did not
load correctly on some web
servers.
- Bug
fix: VRML files with navigation
types other than Examine or
Walk could not be loaded.
- Bug
fix: Some 3D animations
were not displayed in the
3D Scene Animation view.
- Bug
fix: Using duplicated
3D Scene objects, and changing
3D properties for one of the
objects, caused the other
objects to change their 3D
properties as well.
- Bug
fix: The object split
menu feature introduced in
4.0.3 was not fully working.
- Bug
fix: The in-port Goto
Frame in the GIF Animation
object did not work.
Up
4.0.3 Updates:
- New
feature: You can now publish
presentations as GIF animations.
- New
feature:
A GIF Animation object has
been added, allowing for GIF
animation playback within
presentations.
- New
feature:
GIF animations can now be
produced by the Image Generator
Servlet. (Feature available
in Enterprise Edition only)
- New
feature:
An "End Reached" out-port
has been added to the Flash
object.
- New
feature:
A "Save to Hard Disk" in-port
has been added to the Screenshot
object.
- New
feature:
"Shadows On" and
"Shadows Off" in-ports
has been added to the 3D Scene
object.
- New
feature:
Menus that have too many items
to fit on the screen are now
split up.
- General:
Improved performance when
loading 3D models into the
3D Scene object.
- Bug
fix: A bug in the 3D renderer
caused artifacts on objects
and on shadows.
- Bug
fix: The Set Zoom Fraction
in-port in the 3D Scene object
did not work.
- Bug
fix: Triggering the Set
Camera in-port in the 3D Scene
object during a camera animation
caused problem.
- Bug
fix: The "Repeat Rate"
function, when using Advanced
Mode in Button, did not work.
- Bug
fix: The "About Demicron..."
menu could show when right
clicking a 3D scene.
- Bug
fix: Several minor bugs
has also been corrected.
Up
4.0.2
Updates:
- Bug
fix:
Activate/Deactivate in-ports
of Button and Checkbox did
not work.
- Bug
fix: Flash animations
with background specified
as transparent did not display
properly in Microsoft Java.
(Feature not available in
Standard Edition)
- Bug
fix: The Set Position
in-port did not work in Screenshot
object.
- New
feature: Added new in-ports
for setting Avatar Height,
Radius and Step Height.
Up
4.0.1
Updates:
- Bug
fix:
Real-time shadows in the 3D
Scene object could sometimes
be flipped.
- Bug
fix: Animations on 3D
textures, using the Texture
object, did not work when
anti-aliasing was Off. (Feature
not available in Standard
Edition)
- Bug
fix: Camera animations
made a jump at startup. The
out-port 'Camera Set' sent
out pulses both in the beginning
and at the end of a camera
animation, instead of only
at the end.
- Bug
fix: Replacing a 3D model
in the 3D Scene, using the
Replace function, did not
keep all old settings. Option
to keep old animation setting
is added, as well as automatic
keeping of old Rendering and
Navigation settings.
- Bug
fix: Reflections on 3D
planes sometimes had artifacts
when zoomed in.
- Bug
fix: Loading of WireFusion
3.x projects could disconnect
wires to/from the 3D Scene
object.
- Bug
fix: Time did not increase
for each frame when publishing
as Image Sequence. (Feature
not available in Standard
Edition)
- Bug
fix: Objects inserted
from Favorites were sometimes
reset to their original settings.
- Bug
fix: Undo now works for
adding a new object.
- New
feature: Specify your
own frame icon when saving
as Java application. (Feature
not available in Standard
Edition)
Up
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