Hello all,
i need a jumpstart for a presentation Friday and here is what i have so far...
I have built a 3D room in SketchUp with colours and textures applied to various boxes and room dividers, the entire model was then exported as VRML, then added into a new WF project as a 3D world object. Some of the colours remained intact but all the texture maps have been dropped.
Here is my question: What is the most straightforward way to add textures to individual objects in the 3D world model in WireFusion?
Do i need to import textures and save them as .mtl files before i can use them?
Also, i am using the Professional version of WF so can i add models one at a time into a 3D scene and position them in WF or do i need to build everything in SketchUp and import the completed scene as a .wrl file (which is how i have done it so far)?
Any help will be greatly appreciated.
Thanks in advance.
Mike Smith
mike@massinfo.com
