Class Node

java.lang.Object
  |
  +--Node

public class Node
extends java.lang.Object

This class is used to store constant values associated with the VRML node types. You can use the constants to check if a WF3DNode is of the correct type. To see if a WF3DNode object represent a VRML node of type Material you would for instance do:
if (myNode.type==Node.Material) do something...


Field Summary
static int Appearance
          The VRML node type Appearance
static int DirectionalLight
          The VRML node type DirectionalLight
static int Group
          The VRML node type Group
static int Material
          The VRML node type Material
static int PointLight
          The VRML node type PointLight
static int Scene
          The VRML node type Scene
static int Shape
          The VRML node type Shape
static int Texture
          The VRML node type Texture
static int TextureTransform
          The VRML node type TextureTransform
static int TimeSensor
          The VRML node type TimeSensor
static int TouchSensor
          The VRML node type TouchSensor
static int Transform
          The VRML node type Transform
static int Viewpoint
          The VRML node type Viewpoint
 
Constructor Summary
Node()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

Appearance

public static final int Appearance
The VRML node type Appearance

See Also:
Constant Field Values

DirectionalLight

public static final int DirectionalLight
The VRML node type DirectionalLight

See Also:
Constant Field Values

Group

public static final int Group
The VRML node type Group

See Also:
Constant Field Values

Material

public static final int Material
The VRML node type Material

See Also:
Constant Field Values

PointLight

public static final int PointLight
The VRML node type PointLight

See Also:
Constant Field Values

Shape

public static final int Shape
The VRML node type Shape

See Also:
Constant Field Values

TextureTransform

public static final int TextureTransform
The VRML node type TextureTransform

See Also:
Constant Field Values

TimeSensor

public static final int TimeSensor
The VRML node type TimeSensor

See Also:
Constant Field Values

TouchSensor

public static final int TouchSensor
The VRML node type TouchSensor

See Also:
Constant Field Values

Transform

public static final int Transform
The VRML node type Transform

See Also:
Constant Field Values

Viewpoint

public static final int Viewpoint
The VRML node type Viewpoint

See Also:
Constant Field Values

Scene

public static final int Scene
The VRML node type Scene

See Also:
Constant Field Values

Texture

public static final int Texture
The VRML node type Texture

See Also:
Constant Field Values
Constructor Detail

Node

public Node()