Constant Field Values


Contents
Unnamed Package.*

Field
public static final int MFColor 16
public static final int MFFloat 17
public static final int MFImage 14
public static final int MFInt32 12
public static final int MFNode 13
public static final int MFRotation 15
public static final int MFString 11
public static final int MFTime 18
public static final int MFVec2f 19
public static final int MFVec3f 20
public static final int SFBool 0
public static final int SFColor 6
public static final int SFFloat 7
public static final int SFImage 4
public static final int SFInt32 2
public static final int SFNode 3
public static final int SFRotation 5
public static final int SFString 1
public static final int SFTime 8
public static final int SFVec2f 9
public static final int SFVec3f 10

Node
public static final int Appearance 1
public static final int DirectionalLight 14
public static final int Group 19
public static final int Material 25
public static final int PointLight 33
public static final int Scene 54
public static final int Shape 39
public static final int Texture 55
public static final int TextureTransform 47
public static final int TimeSensor 48
public static final int TouchSensor 49
public static final int Transform 50
public static final int Viewpoint 51

nodes.*

nodes.Appearance
public static final int material 0
public static final int texture 1
public static final int textureTransform 2

nodes.DirectionalLight
public static final int ambientIntensity 0
public static final int color 1
public static final int direction 2
public static final int intensity 3
public static final int on 4

nodes.Group
public static final int children 0

nodes.Material
public static final int ambientIntensity 0
public static final int diffuseColor 1
public static final int emissiveColor 3
public static final int reflectionMap 6
public static final int shininess 4
public static final int specularColor 2
public static final int textureOpacity 7
public static final int transparency 5

nodes.PointLight
public static final int ambientIntensity 0
public static final int color 2
public static final int intensity 3
public static final int location 4
public static final int on 5
public static final int radius 6

nodes.Rendering
public static final int shadowOn 18

nodes.Scene
public static final int children 15
public static final int rendering 5

nodes.Shape
public static final int appearance 0

nodes.Texture
public static final int image 0

nodes.TextureTransform
public static final int center 0
public static final int rotation 1
public static final int scale 2
public static final int translation 3

nodes.TimeSensor
public static final int fraction 6

nodes.TouchSensor
public static final int active 4
public static final int enabled 0
public static final int hitPoint 2
public static final int hitTexCoord 3
public static final int over 5

nodes.Transform
public static final int center 0
public static final int children 1
public static final int rotation 2
public static final int scale 3
public static final int scaleOrientation 4
public static final int translation 5

nodes.Viewpoint
public static final int bound 6
public static final int fieldOfView 0
public static final int orientation 2
public static final int position 3