nodes
Class Shape
java.lang.Object
|
+--nodes.Shape
- public class Shape
- extends java.lang.Object
This class contains index constants to access fields in a Shape node using the WF3DNode.getField (int fieldIndex) method.
In VRML, the Shape node has two fields, appearance and geometry (not supported), which are used to create rendered objects in the world. The appearance field contains an Appearance node that specifies the visual attributes (e.g., material and texture) to be applied to the geometry. The geometry field contains a geometry node. The specified geometry node is rendered with the specified appearance nodes applied.
|
Field Summary |
static int |
appearance
The constant used to access the appearance field of a Shape node. |
|
Constructor Summary |
Shape()
|
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
appearance
public static final int appearance
- The constant used to access the appearance field of a Shape node.
In VRML, this field contains a Appearance node.
This field is of VRML-type SFNode.
- See Also:
- Constant Field Values
Shape
public Shape()