com.wirefusion.player
Class PlayerConstants

java.lang.Object
  extended by com.wirefusion.player.PlayerConstants

public class PlayerConstants
extends java.lang.Object


Field Summary
static int FIXPOINT_CENTER
          The "Center" fixpoint.
static int FIXPOINT_TOPLEFT
          The "TopLeft" fixpoint
static int INPORT_ACTIVATE
          The port number used by the "Activate" in-port
static int INPORT_BRING_FORWARD
          The port number used by the "Bring Forward" in-port
static int INPORT_BRING_TO_FRONT
          The port number used by the "Bring to Front" in-port
static int INPORT_DEACTIVATE
          The port number used by the "Deactivate" in-port
static int INPORT_REQUEST_FOCUS
          The port number used by the "Request Focus" in-port
static int INPORT_SEND_BACKWARD
          The port number used by the "Send Backward" in-port
static int INPORT_SEND_TO_BACK
          The port number used by the "Send to Back" in-port
static int INPORT_SET_DIMENSION
          The port number used by the "Set Dimension" in-port
static int INPORT_SET_LOCATION
          The port number used by the "Set Location" in-port
static int INPORT_SET_OPACITY
          The port number used by the "Set Opacity" in-port
static int INPORT_STAMP_BACKGROUND
          The port number used by the "Stamp Background" in-port
static int LAYER_DEFAULT
          The default target area layer
static int LAYER_DRAG
          A layer positioned just above the POPUP_LAYER
static int LAYER_POPUP
          A layer positioned just above DEFAULT_LAYER
static int OUTPORT_FOCUS_GAINED
          The port number used by the "Focus Gained" out-port
static int OUTPORT_FOCUS_LOST
          The port number used by the "Focus Lost" out-port
static int OUTPORT_FOCUS_NEXT_REQUEST
          The port number used by the "Focus Next Request" out-port
static int OUTPORT_FOCUS_PREVIOUS_REQUEST
          The port number used by the "Focus Previous Request" out-port
static int OUTPORT_MOUSE_CLICKED
          The port number used by the "Mouse Click" out-port
static int OUTPORT_MOUSE_DRAGGED
          The port number used by the "Mouse Drag" out-port
static int OUTPORT_MOUSE_ENTERED
          The port number used by the "Mouse Roll Over" out-port
static int OUTPORT_MOUSE_EXITED
          The port number used by the "Mouse Roll Out" out-port
static int OUTPORT_MOUSE_MOVED
          The port number used by the "Mouse Move" out-port
static int OUTPORT_MOUSE_PRESSED
          The port number used by the "Mouse Press" out-port
static int OUTPORT_MOUSE_RELEASED
          The port number used by the "Mouse Release" out-port
static int OUTPORT_MOUSE_WHEEL
          The port number used by the "Mouse Wheel Scroll" out-port
 
Constructor Summary
PlayerConstants()
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

FIXPOINT_CENTER

public static final int FIXPOINT_CENTER
The "Center" fixpoint.

See Also:
Wob._setSize(double, double, boolean), Constant Field Values

FIXPOINT_TOPLEFT

public static final int FIXPOINT_TOPLEFT
The "TopLeft" fixpoint

See Also:
Wob._setSize(double, double, boolean), Constant Field Values

OUTPORT_MOUSE_MOVED

public static final int OUTPORT_MOUSE_MOVED
The port number used by the "Mouse Move" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_DRAGGED

public static final int OUTPORT_MOUSE_DRAGGED
The port number used by the "Mouse Drag" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_ENTERED

public static final int OUTPORT_MOUSE_ENTERED
The port number used by the "Mouse Roll Over" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_EXITED

public static final int OUTPORT_MOUSE_EXITED
The port number used by the "Mouse Roll Out" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_PRESSED

public static final int OUTPORT_MOUSE_PRESSED
The port number used by the "Mouse Press" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_RELEASED

public static final int OUTPORT_MOUSE_RELEASED
The port number used by the "Mouse Release" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_CLICKED

public static final int OUTPORT_MOUSE_CLICKED
The port number used by the "Mouse Click" out-port

See Also:
Constant Field Values

OUTPORT_MOUSE_WHEEL

public static final int OUTPORT_MOUSE_WHEEL
The port number used by the "Mouse Wheel Scroll" out-port

See Also:
Constant Field Values

OUTPORT_FOCUS_NEXT_REQUEST

public static final int OUTPORT_FOCUS_NEXT_REQUEST
The port number used by the "Focus Next Request" out-port

See Also:
Constant Field Values

OUTPORT_FOCUS_PREVIOUS_REQUEST

public static final int OUTPORT_FOCUS_PREVIOUS_REQUEST
The port number used by the "Focus Previous Request" out-port

See Also:
Constant Field Values

OUTPORT_FOCUS_GAINED

public static final int OUTPORT_FOCUS_GAINED
The port number used by the "Focus Gained" out-port

See Also:
Constant Field Values

OUTPORT_FOCUS_LOST

public static final int OUTPORT_FOCUS_LOST
The port number used by the "Focus Lost" out-port

See Also:
Constant Field Values

INPORT_STAMP_BACKGROUND

public static final int INPORT_STAMP_BACKGROUND
The port number used by the "Stamp Background" in-port

See Also:
Constant Field Values

INPORT_ACTIVATE

public static final int INPORT_ACTIVATE
The port number used by the "Activate" in-port

See Also:
Constant Field Values

INPORT_DEACTIVATE

public static final int INPORT_DEACTIVATE
The port number used by the "Deactivate" in-port

See Also:
Constant Field Values

INPORT_SET_LOCATION

public static final int INPORT_SET_LOCATION
The port number used by the "Set Location" in-port

See Also:
Constant Field Values

INPORT_SET_OPACITY

public static final int INPORT_SET_OPACITY
The port number used by the "Set Opacity" in-port

See Also:
Constant Field Values

INPORT_SET_DIMENSION

public static final int INPORT_SET_DIMENSION
The port number used by the "Set Dimension" in-port

See Also:
Constant Field Values

INPORT_BRING_TO_FRONT

public static final int INPORT_BRING_TO_FRONT
The port number used by the "Bring to Front" in-port

See Also:
Constant Field Values

INPORT_SEND_TO_BACK

public static final int INPORT_SEND_TO_BACK
The port number used by the "Send to Back" in-port

See Also:
Constant Field Values

INPORT_BRING_FORWARD

public static final int INPORT_BRING_FORWARD
The port number used by the "Bring Forward" in-port

See Also:
Constant Field Values

INPORT_SEND_BACKWARD

public static final int INPORT_SEND_BACKWARD
The port number used by the "Send Backward" in-port

See Also:
Constant Field Values

INPORT_REQUEST_FOCUS

public static final int INPORT_REQUEST_FOCUS
The port number used by the "Request Focus" in-port

See Also:
Constant Field Values

LAYER_DEFAULT

public static final int LAYER_DEFAULT
The default target area layer

See Also:
Constant Field Values

LAYER_POPUP

public static final int LAYER_POPUP
A layer positioned just above DEFAULT_LAYER

See Also:
Constant Field Values

LAYER_DRAG

public static final int LAYER_DRAG
A layer positioned just above the POPUP_LAYER

See Also:
Constant Field Values
Constructor Detail

PlayerConstants

public PlayerConstants()