wobs.scene3d.nodes
Class Appearance

java.lang.Object
  extended by X3DDefaultNode
      extended by wobs.scene3d.nodes.Appearance

public class Appearance
extends X3DDefaultNode

This class contains index constants to access fields in a Appearance node using the X3DNode.getField(int fieldIndex) method.

In X3D/VRML, the Appearance node specifies the visual properties of geometry.


Field Summary
static int material
          The constant used to access the material field of a Appearance node.
static int texture
          The constant used to access the texture field of a Appearance node.
static int textureTransform
          The constant used to access the textureTransform field of a Appearance node.
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

material

public static final int material
The constant used to access the material field of a Appearance node.
In X3D/VRML, this field contains a Material node.
@see Material

This field is of X3D/VRML-type SFNode.

See Also:
Constant Field Values

texture

public static final int texture
The constant used to access the texture field of a Appearance node.
In X3D/VRML, this field contains a MultiTexture node.
@see MultiTexture

This field is of X3D/VRML-type SFNode.

See Also:
Constant Field Values

textureTransform

public static final int textureTransform
The constant used to access the textureTransform field of a Appearance node.
In X3D/VRML, this field contains a textureTransform node. @see TextureTransform

This field is of X3D/VRML-type SFNode.

See Also:
Constant Field Values