|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.ObjectX3DDefaultNode
wobs.scene3d.nodes.MultiTexture
public class MultiTexture
This class contains index constants to access fields in a MultiTexture node using the X3DNode.getField(int fieldIndex) method.
In X3D/VRML, the MultiTexture node stores textures that will be applied on the surface of a 3D object.
| Field Summary | |
|---|---|
static int |
mode
The constant used to access the mode field of a MultiTexture node. |
static int |
texture
The constant used to access the texture field of a MultiTexture node. |
| Method Summary |
|---|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int mode
public static final int texture
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||