wobs.scene3d.nodes
Class MultiTexture

java.lang.Object
  extended by X3DDefaultNode
      extended by wobs.scene3d.nodes.MultiTexture

public class MultiTexture
extends X3DDefaultNode

This class contains index constants to access fields in a MultiTexture node using the X3DNode.getField(int fieldIndex) method.

In X3D/VRML, the MultiTexture node stores textures that will be applied on the surface of a 3D object.


Field Summary
static int mode
          The constant used to access the mode field of a MultiTexture node.
static int texture
          The constant used to access the texture field of a MultiTexture node.
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

mode

public static final int mode
The constant used to access the mode field of a MultiTexture node.
In X3D/VRML, this field holds an array containing type of blending operations applied to the corresponding texture node in the 'texture' field. Supported types are "MODULATE" and "DOTPRODUCT3".

This field is of X3D/VRML-type MFString.

See Also:
Constant Field Values

texture

public static final int texture
The constant used to access the texture field of a MultiTexture node.
In X3D/VRML, this field contains Texture nodes that will be applied to a surface according to the blending operation specified in the corresponding value in the 'mode' field. @see Texture

This field is of X3D/VRML-type MFNode.

See Also:
Constant Field Values