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java.lang.ObjectX3DLightNode
wobs.scene3d.nodes.PointLight
public class PointLight
This class contains index constants to access fields in a PointLight node using the X3DNode.getField(int fieldIndex) method.
In X3D/VRML, the PointLight node specifies a point light source at a 3D location in the local coordinate system. A point light source emits light equally in all directions; that is, it is omnidirectional. PointLight nodes are specified in the local coordinate system and are affected by ancestor transformations.
| Field Summary | |
|---|---|
static int |
ambientIntensity
The constant used to access the ambientIntensity field of a PointLight node. |
static int |
color
The constant used to access the color field of a PointLight node. |
static int |
intensity
The constant used to access the intensity field of a PointLight node. |
static int |
location
The constant used to access the location field of a PointLight node. |
static int |
on
The constant used to access the on field of a PointLight node. |
static int |
radius
The constant used to access the radius field of a PointLight node. |
| Method Summary |
|---|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int ambientIntensity
public static final int color
public static final int intensity
public static final int location
public static final int on
public static final int radius
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